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Cosign Conference
Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media.

International Game Developers' Association: Calendar
A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered.



7th International Conference on Computer Games: Animation, Mobile and Educational Systems
Magelis, Angoulême, France.The Conference encompasses all topics related to computer games design and development. (November 28, 2005)

Serious Games Summit
This second annual gathering investigating not just why serious games are important, but how to develop games for non-entertainment purposes. (October 31, 2005)

Digital Arts and Culture: Streaming Wor(l)ds
Melbourne, Australia. International conference exploring new media art, games and theory. (May 19, 2003)

International Conference on Application and Development of Computer Games
Hong Kong. 6-7 January 2003. Theme this year is networked and multiplayer games and security. Development focus, but educational and other topics to do with games are also welcome. (January 6, 2003)

Game On 2002
London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers. (November 27, 2002)

Computers and Games 2002 (CG'02)
Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games. (July 25, 2002)

Computer Games and Digital Cultures
Tampere, Finland. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information. (June 6, 2002)

Playing by the Rules - The Cultural Policy Challenges of Video Games
University of Chicago, October 2001. Descriptions of panels, bios and links for numerous speakers, a lot of links to other game related sites, including game policy and research. (October 1, 2001)

Computer and Video Games Come of Age
National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design. (February 10, 2000)    XML Feeds: